Status:
Completed
Client:
3D Mapping Solutions for Porsche
Location:
Germany
A high-quality test track project, developed using various 3D programs such as 3ds Max, Blender and Metashape. The models, along with their precise positioning and scale, are based on scan and photogrammetry data captured through LiDAR scans, drones, and cameras.
My Responsibilities:
- Integration into Unreal Engine 5.1
- Vegetation placement for realistic environmental details
- Point cloud processing – preparation and editing
- Asset creation and placement to enhance scene realism
- Baking processes for roads and assets to optimize performance
- Client communication to ensure alignment with project goals