Resume
Resume

My Skills
and History

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Mergim Demku
Mergim Demku
I`m
  • Residence:
    Germany, DE
  • 36272 Niederaula
  • North Macedonia, NMK
  • 6330 Struga
  • Age:
    31
Education
M.Sc. Media Informatics
University of Applied Sciences and Technology Berlin - SEP 2023 - present

M.Sc. Media Informatics

  • Human Computing Interface
  • Interactive 3D
  • Software & Data

The field of Media Informatics has expanded with the rise of the internet, mobile applications, and interactive 3D technologies, focusing on areas such as software development, multimedia implementation, interactive systems, project management, and human-computer communication, offering diverse career opportunities in various industries like healthcare, education, and business.

B.Sc. Digital Media
University of Applied Sciences Fulda - OCT 2016 - FEB 2021

B.Sc. Digital Media

  • Media Design
  • Media Informatics

The practical training in Digital Media offers excellent career opportunities in various fields, especially at the intersection of IT, clients, and the media industry, with graduates often working in IT, PR, marketing departments, multimedia, advertising agencies, software development, publishing, and broadcasting.

Work Experience
Sales Agent
at EnBW - Since MAR 2025
  • Responsible for customer acquisition, contract optimization, and providing sustainable energy solutions.

  • Conduct detailed customer consultations to identify needs and offer tailored service options.

  • Manage communication between clients and internal departments to ensure efficient onboarding and customer satisfaction.

  • Strengthened negotiation and presentation skills through direct client interaction and results-driven communication.

FOUNDER OF 3D GRAVITY
2019 - present
  • In 2019 - Mergim Demku Animation Studio
  • In 2021 - 3D Gravity 
  • Lead innovation and development of AI-driven digital and physical products, combining automation, software engineering, and product design.

  • Oversee end-to-end pipelines — from idea, 3D modeling, and AI integration to manufacturing and delivery.

  • Provide strategic consulting to clients, identifying technological opportunities and building custom digital systems that improve business processes.

  • Develop intelligent systems for diverse use cases, including AI content generation, 3D visualization, and smart product manufacturing.

  • Coordinate international teams, manage suppliers, and ensure that every solution aligns with quality, functionality, and scalability standards.

TECHNICAL LEAD AND DEVELOPER
at 3D MAPPING SOLUTIONS - JAN 2024 - JUL 2024
  • Acted as the bridge between the Production and Development departments, aligning technical standards, workflows, and software tools across teams.

  • Designed and optimized workflows, asset libraries, and product catalogs, ensuring consistency, efficiency, and scalability across projects.

  • Trained and mentored junior artists and developers, building a strong technical foundation and improving cross-department communication.

  • Led the integration of Unreal Engine 5 as the primary tool for automotive simulation and visualization, successfully influencing clients to adopt UE5 for enhanced quality and performance.

  • Collaborated with external partners and vendors to implement specialized workflows and custom tool integrations.

  • Supported budget planning, cost calculation, and technical proposals, identifying opportunities to upsell partial products and services for increased project profitability.

  • Maintained weekly communication with the head department, reporting project progress, technical risks, and department-wide optimization strategies.

PROJECT MANAGER AND DEVELOPER
at 3D MAPPING SOLUTIONS - MAR 2023 - DEC 2023
  • Managed the largest project in the department, overseeing a one-year roadmap covering budget, timeline, and quality assurance.

  • Developed a terrain generation strategy for a 5 km² simulation area, structuring it into modular segments for efficient processing and delivery.

  • Designed and implemented custom automation tools in Blender to streamline data preparation and scene assembly.

  • Built an internal tool that automatically processed CAD data, cleaned geometry, applied textures, fixed normals, and organized asset hierarchies — cutting processing time from 2–3 weeks to 15 minutes.

  • Collaborated directly with the CarMaker team to integrate 3D environments into simulation platforms. Tested multiple strategies, proposed optimized import workflows, and contributed ideas that led to CarMaker’s new FBX import feature.

  • Assisted the Technical Lead in developing specialized workflows for complex use cases, combining photogrammetry, point clouds, and toolchain integration to expand the department’s technical capabilities.

  • Delivered all milestones on or ahead of schedule, setting new efficiency standards within the department.

  • Reported project status, risks, and technical improvements to management while mentoring junior artists in optimized production workflows.

3D ARTIST AND PROJECT LEAD
at 3D MAPPING SOLUTIONS - AUG 2022 - FEB 2023
  • Promoted to Project Lead after exceptional performance on previous simulation projects, taking full responsibility for team coordination and project delivery.

  • Managed a team of five 3D artists, delegating tasks, defining milestones, and ensuring quality and efficiency across all production stages.

  • Established an internal CRM system for project and task management, which was later adopted by the wider department to streamline workflow transparency.

  • Led client communication and weekly progress meetings, presenting milestones and integrating feedback directly into the development cycle.

  • Delivered the full project two weeks ahead of schedule with high quality, earning direct client praise and securing follow-up projects.

3D ARTIST
at 3D MAPPING SOLUTIONS - JAN 2022 - JUL 2022
  • Processed and optimized complex 3D environments from CAD data to make them compatible with industry simulation platforms such as CARLA, CarMaker (IPG), Virtual Test Drive, and NVIDIA Omniverse.

  • Took full ownership of an internal environment optimization project, improving the efficiency and usability of 3D data for real-time rendering and simulation.

  • Designed a custom workflow by combining and automating Blender add-ons, reducing project completion time from three months to three weeks, earning team-wide recognition.

  • Performed model cleanup, UV mapping, texturing, and asset optimization including vegetation, vehicles, and environment elements.

  • Delivered fully production-ready 3D scenes optimized for both visual quality and simulation performance.

3D GENERALIST TRAINEE
at Deutschle.CGI - SEP 2020 - MAR 2021
  • Created and optimized 3D models and assets for industrial and automotive clients, preparing CAD data for rendering and animation workflows.

  • Developed complete visualization scenes and environments where machine components and factory products were rendered and showcased.

  • Performed texturing, lighting, animation, and rendering using Blender, Softimage, Unreal Engine, Photoshop, and After Effects.

  • Supported the AR development team by researching and testing the use of Unreal Engine for mobile AR applications, including shader programming and interactive controls.

  • Contributed to video animations and post-production, delivering high-quality marketing and visualization outputs.

  • Inspired by this role, developed the concept for a distributed render farm for Blender as part of your Bachelor thesis — bridging creative production with system automation.

AI
Claude AI
100%
GPT
100%
ComfyUI
90%
ELEVEN Labs
100%
Runway
80%
ML Development
90%
AI Integration in Workflows
100%
Analytics and Automation
100%
Soft Skills
Communication Skills
90%
Teamwork and Collaboration
100%
Adaptability
90%
Creativity
100%
Leadership
90%
Time Management
90%
Critical Thinking
100%
Problem Solving
100%
Programming
C#
50%
WebGL
50%
AI - All Languages
100%
Python
80%
Visual Coding UE5
70%
HTML, CSS
90%
Languages
German
100%
English
100%
Albanian
100%
Macedonian
80%
Mergim Demku © 2025 All Rights Reserved.
Email: mergimdemku@hotmail.com
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Write me a message